AI Insights · Timothy · October 2023
Top 5 Sandbox Games Performance in Chile Q3 2023
In Q3 2023, sandbox games like Roblox and Minecraft showed varied performance in Chile, with fluctuations in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 sandbox games on a unified platform in Chile exhibited diverse performance trends. The data, sourced from Sensor Tower, provides insights into the downloads, revenue, and weekly active users for these popular games.
Roblox by Roblox Corporation saw significant fluctuations in revenue, starting at $92.6K in late June and experiencing a dip to $68.2K by late August. However, it rebounded to peak at $115.3K in mid-September before settling at $80.1K at the end of the quarter. Downloads for Roblox ranged from 34.2K to 49K, while weekly active users peaked at 2.66M in late July before declining to 2.22M by late September.
Minecraft, published by Mojang, had stable revenue with minor fluctuations, peaking at $19K in early July and declining to $11.4K by the end of September. Downloads hovered around 300 weekly, with a slight dip to 234 in early September. Weekly active users for Minecraft decreased from 53.7K in early July to 43.9K by the end of the quarter.
Avakin Life: 3D Avatar Creator by Lockwood Publishing experienced a decline in revenue over the quarter, from $3.4K in early July to $1.6K by late September. Downloads showed a significant drop from 2.5K in late July to 595 in late September. Weekly active users also saw a downward trend, starting at 13K in early July and ending at 10.4K by the end of September.
IMVU: 3D Avatar Creator & Chat from IMVU had relatively stable revenue, ranging between $1.5K and $2.4K throughout the quarter. Downloads were consistent, with a slight peak of 1.2K in late July and remaining around 620 by the end of September. Weekly active users fluctuated slightly, peaking at 13.2K in late July and ending at 11.8K in late September.
The Sims™ FreePlay by Electronic Arts had modest revenue, peaking at $991 in early September and ending at $705 in late September. Downloads varied, with a significant peak of 6K in mid-July and stabilizing around 2.6K by the end of the quarter. Weekly active users showed a peak of 17.7K in mid-July before declining to 12.7K in mid-September and slightly rising to 13K by the end of the quarter.
For a more detailed analysis and further insights into these trends, visit Sensor Tower.